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The reason for this is because I'm a solo trainer, which means I play the game, record the screen, and use the console commands to stop the game from functioning properly, make the game glitch or freeze or crash, etc. I have no idea what keys to press to activate these functions and most of the time, I don't have any idea how to stop the game from, for example, crashing when I'm trying to record, what the console commands are. Only after I digest the screen, can I try to work out what I did wrong and then go back and record the screen again.
This generally wastes more time than playing the game. So far I've only created a Warcraft III trainer, so it's quite small (about 700mb), but it would be a lot better if I could create Starcraft II or Dawn of War I and II ones as well. Since I'm a solo trainer, I also couldn't work on all these strategies in-depth like you could working on the tanks for instance, you would need to find people willing to watch or help you, so I'm stuck with Warcraft III and its half a million people. I know this is quite discouraging, but I wouldn't mind doing one or two of the more common types, like Anti-wall, pushing the armies across the map, etc, much easier, even if it was 50% of the size, just because I can learn it easier that way.
If you create a bigger Starcraft II trainer, Warcraft III and the Dawn of War trainer, and plenty of other people create a smaller version, eventually it will create a steady flow of trainers that will make their way into the internet.
I made a mostly working Warcraft 3 trainer, but it has a bug, when you open the game backwards, the trainer only says 'Battle.net Client Version'. You can see the working version and the buggy one below. d2c66b5586